One of my New Year's resolutions is to create more. Among other things, that means more blog entries.
I recently put my last solo album up for sale on CDBaby.
CDBaby is a great site for musicians. For a nominal fee, they will act as a fulfillment center and billing processor - they'll sell your CDs for you and take a very modest cut while offering tons of great features. They provide streaming MP3 clips, a functional (if a bit ugly) page set for your product, and will even act as a digital distributor, getting your content into iTunes, Rhapsody, and the like.
CDBaby makes it much easier for people to sell their music online. I put up "Songs for the Last Man on Earth", which is nearly 10 years old. Within a week, someone bought a copy. I guess they liked it, because it looks like they proceeded to buy some other music I put up there.
I didn't promote "Songs for the Last Man on Earth" - all I did was upload it - and it sold. Theoretically, if word of mouth spread, I could keep selling it without doing anything else. The music would be effectively succeeding on whatever merits it may have. That is the closest thing to a musical Utopia we can hope for, and it is that dream that has driven much of my work over the last few years.
The "Songs for the Last Man on Earth" sale phenomenon isn't isolated, either. Back during MP3.com's heyday, I uploaded the whole Bastard Science Records catalog to MP3.com.
Among other things, the Bastard Science Records catalog included an ambient album I made as Captain Kirk ("The Shape of the Universe") to MP3.com. For about 6 months, I had half of the top 10 slots in the experimental genre and sold several hundred dollars' worth of CDs. Again, this was without any promotion whatsoever.
I received fan mail from around the world - Japan, German, New Jersey - places I would have never been able to reach.
Most people would call the acts on CDBaby and MP3.com "aspiring musicians" or "wannabe musicians" or "amateur musicians", but I think that both belittles their work and continues the lie that there's something very special about the major label artists.
There isn't.
Yeah, there's a lot of crap music up on all these sites. But there's also a lot of really good music, too. It's the finding it that's hard. Working on improving the mechanism for finding good music is my next professional challenge.
Today there are a variety of MP3 blogs, but the more successful these blogs become, the closer they edge to returning to what is effectively "major label content."
Word of mouth is still king - nothing beats someone you know telling you about a great new band. Your friends don't care whether something is signed or not, and if they make you a solid recommendation, you don't care either.
CDBaby and its ilk epitomize the next music business. Artists will be more able to focus on making music and have to worry less about distribution. Even marketing can be lower effort and more targeted.
William Gibson famously stated that "the future is already here, it's just not evenly distributed". The future is here in the form of Clap Your Hands Say Yeah - a band that topped many critic's lists this year and is doing very well on iTunes and Rhapsody. And they have no label. They are completely self-released, and arguably the first true Internet rock stars.
They'll probably parlay all this attention into a fat major label deal. But perhaps the next band won't.
Monday, January 02, 2006
Sunday, November 20, 2005
Gazing into the abyss, or "The Digital Music Diaspora"
My friend Nick Sincaglia recently wrote a great blog entry about his company's acquisition and how it made him look back on the last few years.
At one point, he notes that 6 years ago, we were all punks trying to break into the music business and now, we are the music business. At least the exciting future part, or the place where some innovation happens and lots of media attention is focused. It seems like every week there's some sort of story about the music business - a level of attention and press "the biz" would have killed for pre-Napster. Odd they can't seem to take advantage of it. But I digress.
My point is that my friends and I kicked in a basement window and sneaked into the music business' house. From the start-up TuneTo.com and later, Listen.com, my colleagues are now highly placed at companies including Liquid Digital Media/Wal-Mart, Real Networks, Sony/BMG, Time Warner, and Apple. There's probably more.
I have known Nick for almost 10 years. Another colleague of mine, Tim Bratton, recently left Real Networks. I've been working with Tim since 1993. A compelling argument could be made that I owe my entire professional career to Tim. He provided me tremendous opportunities. He taught many things. How to create a costed bill of materials, how to write good specifications, how to be graceful under pressure. How to persist and never give up.
I am sad to see Tim go, though I completely understand his reasons. Were I in his shoes, those shoes would probably have walked out the door a long time ago. I will miss his optimism, patience, and perspective, and I wish him the best in his future endeavors.
In 1999, I taught my first class at Duke University's Talent Identification Program. I remember quite dramatically holding up a Diamond Rio PMP 300 and telling the kids that it would "change the world", and that in a few years, they'd all have something like that. It has come to pass.
Why all this reminiscing? I refer back to Nick's statement: "Now we are the music business".
I think of Nietzche - "Battle with monsters and beware, lest you become a monster. And as you gaze into the abyss, so the abyss gazes into you."
At one point, he notes that 6 years ago, we were all punks trying to break into the music business and now, we are the music business. At least the exciting future part, or the place where some innovation happens and lots of media attention is focused. It seems like every week there's some sort of story about the music business - a level of attention and press "the biz" would have killed for pre-Napster. Odd they can't seem to take advantage of it. But I digress.
My point is that my friends and I kicked in a basement window and sneaked into the music business' house. From the start-up TuneTo.com and later, Listen.com, my colleagues are now highly placed at companies including Liquid Digital Media/Wal-Mart, Real Networks, Sony/BMG, Time Warner, and Apple. There's probably more.
I have known Nick for almost 10 years. Another colleague of mine, Tim Bratton, recently left Real Networks. I've been working with Tim since 1993. A compelling argument could be made that I owe my entire professional career to Tim. He provided me tremendous opportunities. He taught many things. How to create a costed bill of materials, how to write good specifications, how to be graceful under pressure. How to persist and never give up.
I am sad to see Tim go, though I completely understand his reasons. Were I in his shoes, those shoes would probably have walked out the door a long time ago. I will miss his optimism, patience, and perspective, and I wish him the best in his future endeavors.
In 1999, I taught my first class at Duke University's Talent Identification Program. I remember quite dramatically holding up a Diamond Rio PMP 300 and telling the kids that it would "change the world", and that in a few years, they'd all have something like that. It has come to pass.
Why all this reminiscing? I refer back to Nick's statement: "Now we are the music business".
I think of Nietzche - "Battle with monsters and beware, lest you become a monster. And as you gaze into the abyss, so the abyss gazes into you."
Tuesday, November 01, 2005
The High End
I've been working on a screenplay for the last several years about audiophiles. It's called "The High End", and it's a comedy.
People ask me "what's funny about audiophiles?"
Here's the answer.
People ask me "what's funny about audiophiles?"
Here's the answer.
Wednesday, October 12, 2005
Saturday, October 01, 2005
Big Red
Melinda Moore, also known as Big Red, was one of the first people I met when I moved to San Francisco.
She's gone now and I find it hard to stop thinking about it. It appears to be suicide. While I've had several friends and acquaintances come close to this in the past, this is the first time it's touched me directly.
She's gone now and I find it hard to stop thinking about it. It appears to be suicide. While I've had several friends and acquaintances come close to this in the past, this is the first time it's touched me directly.
Monday, September 12, 2005
A new job
Today I start work at Real Networks as Senior Product Manager. This has been in the works for a long time (2-3 months).
I am very excited about working on Rhapsody (again).
I could write a book about the reasons why I left Liquid Digital Media and Wal-Mart (indeed, I started one about a year ago and had to stop). There are lots of talented people at both companies, and I wish them all the best. The team at Liquid, in particular, was the finest group of individuals I have ever had the good fortune to call colleagues.
I am very excited about working on Rhapsody (again).
I could write a book about the reasons why I left Liquid Digital Media and Wal-Mart (indeed, I started one about a year ago and had to stop). There are lots of talented people at both companies, and I wish them all the best. The team at Liquid, in particular, was the finest group of individuals I have ever had the good fortune to call colleagues.
Busy as a B student
I know I've been kinda quiet lately. In fact, I started a draft of this post almost a month ago and just haven't found the time to finish.
Most of my musical energy has been going into, uh, ghostwriting for a failed 80s pop star.
I have rediscovered the joys of pop songwriting and have been banging out tunes as fast as I can think of them, on the order of 1 every 2 weeks. The wonders and joys of home studio technology. My only limitations are time and creativity.
The best part of being in a rock band lately has been getting to know all the players better. Each of the guys in the current project is a quality human being. Where were they all 10 years ago?
Steve, for example, is someone I'd only known electronically for about 7 years. But now I consider him a close friend. He's made my life much richer than he knows (he's probably embarassed now. Ha!) He's also a sickeningly talented musician. Check out his latest album. The dude has got no mercy.
Naturally, I have a big itch to get back to doing more "challenging" or interesting work that isn't some variation of "intro/verse/chorus/verse/chorus/bridge/chorus/chorus". I still haven't figured out how exactly I'm going to find time or creative energy for this yet, but I am getting a little bit anxious to do something more modern than 80s-influenced pop songs for a 6-piece band.
Steve actually helped me re-discover David Sylvian, who's been doing some very interesting things with Ryuichi Sakamoto and Christian Fennesz (who are also working together!), among others. I just read an interesting interview with him in "Guitar Player".
Being married is still the best thing in the world.
The long and expensive process of renovating the front of the house is all but finished. Paint is up. We're just waiting for final inspection and some finishing touches.
I bought myself a new motorcycle (Ducati Multistrada 620) for my 36th birthday. Perhaps a bit extravagant, but business has been good. And it gets 50 miles per gallon of gas.
I wish Chill would do a full-on disc release.
Most of my musical energy has been going into, uh, ghostwriting for a failed 80s pop star.
I have rediscovered the joys of pop songwriting and have been banging out tunes as fast as I can think of them, on the order of 1 every 2 weeks. The wonders and joys of home studio technology. My only limitations are time and creativity.
The best part of being in a rock band lately has been getting to know all the players better. Each of the guys in the current project is a quality human being. Where were they all 10 years ago?
Steve, for example, is someone I'd only known electronically for about 7 years. But now I consider him a close friend. He's made my life much richer than he knows (he's probably embarassed now. Ha!) He's also a sickeningly talented musician. Check out his latest album. The dude has got no mercy.
Naturally, I have a big itch to get back to doing more "challenging" or interesting work that isn't some variation of "intro/verse/chorus/verse/chorus/bridge/chorus/chorus". I still haven't figured out how exactly I'm going to find time or creative energy for this yet, but I am getting a little bit anxious to do something more modern than 80s-influenced pop songs for a 6-piece band.
Steve actually helped me re-discover David Sylvian, who's been doing some very interesting things with Ryuichi Sakamoto and Christian Fennesz (who are also working together!), among others. I just read an interesting interview with him in "Guitar Player".
Being married is still the best thing in the world.
The long and expensive process of renovating the front of the house is all but finished. Paint is up. We're just waiting for final inspection and some finishing touches.
I bought myself a new motorcycle (Ducati Multistrada 620) for my 36th birthday. Perhaps a bit extravagant, but business has been good. And it gets 50 miles per gallon of gas.
I wish Chill would do a full-on disc release.
Saturday, August 20, 2005
The "best" choices for encoding your music
[UPDATED: After 10 years, storage, science, and codecs have changed conclusions here. See strikethroughs...]
I have been working in the digital music business for a long time. As a result, people ask me certain questions all the time. One that I get a lot these days is
So here's what I usually tell people...
The Short Answer:
There are two ways to describe "best" audio quality:
"Mathematically lossless" means the bits stored on your computer are numerically identical to the bits on your CD when played back. You could do this by ripping directly to WAV file - this effectively copies the audio data from the CD to your hard drive without changing anything. The main drawback to doing this file size - 10 MB per minute of CD-quality stereo, equivalent to 1411 kbps.
However, Apple includes an "Apple Lossless Encoding" option which is like a Stuffit or ZIP for audio files. This will produce files that are around half the size of WAV files (5 MB per minute or about 705 kbps), but when played back, the bits output are absolutely identical to the original CD data.
If you want the absolute best quality audio, this is the format in which you should rip. Note that the iPod Shuffle cannot play back these kinds of files, nor can any other portable devices other than the iPod. It's best as an archival format. Apple does include a way to "convert" (transcode) these files during transfer, but currently limits it to 128 kbps, and only for the Shuffle.
"Perceptually lossless" means that you can't hear the difference between the original CD audio and the audio that is reproduced. MP3, AAC, and WMA are all examples of "perceptual" coding systems. If you crank either of them up to a high enough bit rate, you should not be able to hear a difference (in theory, more on this in a bit).
In my experience, WMA doesn't get truly perceptually lossless on most material even if you crank it way up - it's best for low bit rates. Doesn't matter, because iTunes won't encode in WMA and the iPod won't play it back natively.
MP3 is an older codec, but if you crank it up to 256 kbps and use "high quality" options, most people can't tell the difference. However, at that point, you're creating files that are "only" 1/5 the size of the originals - I would say you might as well go to lossless at that point. 192 kbps is a good trade-off. AAC and MP3 are now supported by almost every single portable player and computer-based player.
AAC is a newer, better codec. For most people, AAC is "transparent" (another way of saying perceptually lossless) at 192 kbps, and does well on a lot of material down at 160 kbps.
Both AAC and MP3 use something called "joint stereo" at bit rates below 192 kbps. For best stereo reproduction, you want to stay at 192 kbps or higher.
320 kbps is indistinguishable from original source material. Use that.
So all that is the "objective best".
The "subjective best" really depends on what you want to do with these files and what your personal requirements may be.
Remember when I mentioned that AAC, MP3, and WMA are perceptually lossless "in theory"? This has to do with the nature of perceptual coding. Aside from bit rate, there are 2 other factors: the material being encoded, and your particular set of ears.
Due to the way all these encoding systems work, the material being encoded affects how well it is encoded. Hypothetically, some content will sound better (at the same bit rate) as MP3, some better as AAC, and some better as WMA. They each compress audio in different fashions, and work better on different types of things. The clearest example I've encountered is that WMA is not particularly good for music with lots of transients (percussive sounds) but works very nicely on things with long, sustained sounds (like string quartets).
The other aspect is your ears. These encoding systems are all based on generalized models of how people hear. But like "one size fits all" clothing, you are unlikely to match this generalized model perfectly. This means that some content and encoding systems are going to sound better and worse to you relative to other people.
Subjective recommendations:
Since you're listening to the music, trust your own ears. The best thing you can do is run some tests yourself - take 1 or 2 tracks and encode them at different bit rates and using the different codecs. Play them back in random order without looking at them and see if you can hear a difference. Throw in a lossless file or a WAV as well. Choose the lowest bit rate you can stand.
Me? I have most of my collection at 320160 kbps AAC, though newer things or things I really like I am encoding at 192 kbps AAC. I've re-encoded my entire collection more than once, and probably will have to do so again.
Bonus for Audio Nerds:
Yeah, there's OGG. Not enough portable players support it, so it's not worth using for the average consumer.
Yeah, there's other lossless codecs like FLAC. Again, not enough PC/Mac players support it, and no portable devices that I'm aware of. Even if there's one that does, it's still not worth using for the average customer.
I will post about "which portable device should I use?" at a later date.
I have been working in the digital music business for a long time. As a result, people ask me certain questions all the time. One that I get a lot these days is
"What bit rate and format should I use for encoding my music?"Most of these folks are using iTunes. I think iTunes is good, but far from perfect. The best technical solution is probably the latest version of Rhapsody, which supports tons of devices (including the iPod) and every format (including AAC), but right now it's not as simple or easy to use for many people as iTunes.
So here's what I usually tell people...
The Short Answer:
- If you have an iPod and plan on sticking with the iPod family, use AAC at 320 kbps
either 192 kbps or 160 kbps. Use 192 kbps if you value quality over number of tracks, and vice versa.
- If you don't have an iPod (or may consider switching away from one in the future), use MP3 or AAC at 320 kbps. If you use MP3, make sure "high quality" options are turned on, "True Stereo" (rather than "Joint Stereo") is active. VBR is optional.
at 192 kbps with "high quality" selected. - If you only listen on your PC/Mac and want the absolute best sound quality, use Apple Lossless Encoding or FLAC.
- Rhapsody and iTunes both encode in MP3 and AAC. If you have an iPod, use iTunes. If you don't have an iPod, use Rhapsody or whatever came with your portable player.
There are two ways to describe "best" audio quality:
- What's "absolutely" the best ("objective best")
- What's best for you ("subjective best")
"Mathematically lossless" means the bits stored on your computer are numerically identical to the bits on your CD when played back. You could do this by ripping directly to WAV file - this effectively copies the audio data from the CD to your hard drive without changing anything. The main drawback to doing this file size - 10 MB per minute of CD-quality stereo, equivalent to 1411 kbps.
However, Apple includes an "Apple Lossless Encoding" option which is like a Stuffit or ZIP for audio files. This will produce files that are around half the size of WAV files (5 MB per minute or about 705 kbps), but when played back, the bits output are absolutely identical to the original CD data.
If you want the absolute best quality audio, this is the format in which you should rip. Note that the iPod Shuffle cannot play back these kinds of files, nor can any other portable devices other than the iPod. It's best as an archival format. Apple does include a way to "convert" (transcode) these files during transfer, but currently limits it to 128 kbps, and only for the Shuffle.
"Perceptually lossless" means that you can't hear the difference between the original CD audio and the audio that is reproduced. MP3, AAC, and WMA are all examples of "perceptual" coding systems. If you crank either of them up to a high enough bit rate, you should not be able to hear a difference (in theory, more on this in a bit).
In my experience, WMA doesn't get truly perceptually lossless on most material even if you crank it way up - it's best for low bit rates. Doesn't matter, because iTunes won't encode in WMA and the iPod won't play it back natively.
MP3 is an older codec, but if you crank it up to 256 kbps and use "high quality" options, most people can't tell the difference. However, at that point, you're creating files that are "only" 1/5 the size of the originals
AAC is a newer, better codec. For most people, AAC is "transparent" (another way of saying perceptually lossless) at 192 kbps, and does well on a lot of material down at 160 kbps.
Both AAC and MP3 use something called "joint stereo" at bit rates below 192 kbps. For best stereo reproduction, you want to stay at 192 kbps or higher.
320 kbps is indistinguishable from original source material. Use that.
So all that is the "objective best".
The "subjective best" really depends on what you want to do with these files and what your personal requirements may be.
Remember when I mentioned that AAC, MP3, and WMA are perceptually lossless "in theory"? This has to do with the nature of perceptual coding. Aside from bit rate, there are 2 other factors: the material being encoded, and your particular set of ears.
Due to the way all these encoding systems work, the material being encoded affects how well it is encoded. Hypothetically, some content will sound better (at the same bit rate) as MP3, some better as AAC, and some better as WMA. They each compress audio in different fashions, and work better on different types of things. The clearest example I've encountered is that WMA is not particularly good for music with lots of transients (percussive sounds) but works very nicely on things with long, sustained sounds (like string quartets).
The other aspect is your ears. These encoding systems are all based on generalized models of how people hear. But like "one size fits all" clothing, you are unlikely to match this generalized model perfectly. This means that some content and encoding systems are going to sound better and worse to you relative to other people.
Subjective recommendations:
- Listening only on your PC and need the best audio quality? Use Apple Lossless, but make sure you have good speakers or headphones, or it's a waste of space. Those Labtecs won't cut it.
- Use an iPod and plan on using iPods forever? Use AAC. Choose your bit rate based on how much music you want to put on your device. I'd recommend 320
192. 160 is also fine if you value track quantity over track quality. - Use some other MP3 player, or considering switching from iPod in the future? Use MP3 at 320
192kbps with HQ option turned on. This is the "safest" choice and what most people should be doing.Right now, there are very few portable players that support AAC, but everyone supports MP3. If you rip everything at 192 kbps/MP3, you will have decent sound quality, reasonable file size, and the ability to put your collection on any device.
Since you're listening to the music, trust your own ears. The best thing you can do is run some tests yourself - take 1 or 2 tracks and encode them at different bit rates and using the different codecs. Play them back in random order without looking at them and see if you can hear a difference. Throw in a lossless file or a WAV as well. Choose the lowest bit rate you can stand.
Me? I have most of my collection at 320
Bonus for Audio Nerds:
Yeah, there's OGG. Not enough portable players support it, so it's not worth using for the average consumer.
Yeah, there's other lossless codecs like FLAC. Again, not enough PC/Mac players support it, and no portable devices that I'm aware of. Even if there's one that does, it's still not worth using for the average customer.
I will post about "which portable device should I use?" at a later date.
Tuesday, August 16, 2005
Security is truly Something Awful
What does it say about American security procedures when a website like Something Awful is able to poke holes in things?
Saturday, July 16, 2005
About Me
Anu Kirk cannot escape music, no matter how hard he tries.
Starting in 4th grade as a (bad) drummer, he became a (slightly less awful) classical oboe player in junior high school before he succumbed to the siren song of rock n'roll and synthesizers during his teenage years.
He attended Dartmouth College, studying music under Jon Appleton and Christian Wolff. Naturally, he graduated with a degree in economics.
Nearly a decade in Los Angeles came next: performing in bands, producing/engineering/recording, dabbling in film and TV scoring, and designing professional audio products. One (Spatializer Retro) was awarded Musician Magazine's "Editor's Pick" and another (Spatializer PT3D) was nominated for Mix Magazine's TEC award.
Anu has been involved with the Internet music business since its inception. He was one of the primary architects of Rhapsody, the world's first music subscription service, and the driving force behind its iOS app. He also designed and built music services at Liquid Digital Media (formerly Liquid Audio) for Wal-Mart.
He was responsible for the development of MOG's award-winning mobile apps, and contributed significantly to the product design and strategy that led to a successful acquisition by Beats and subsequently, Apple.
As Director of Music Services for Sony PlayStation, he was the business owner for PlayStation Music Unlimited before helping the company pivot to a Spotify-based music platform.
Most recently, he served as Director and General Manager for Virtual Reality Platforms at PlayStation, helping to launch PlayStation VR, the world's most successful virtual reality headset.
He has also designed marketplaces for virtual goods, worked on several video games, and integrated digital media platforms into virtual worlds.
One of the first to participate in the Duke University Talent Identification Program (TIP) when it launched in the early 1980s, Anu returned as an instructor in the early 2000s. His popular class “A History of 20th Century Music” (now known as "Bach to Rock") was later adapted to an educational CD-ROM, "Switched-On Sound".
A member of noted Internet music collective Chill since 1998, Anu also held the number one position in experimental music on MP3.com for 6 months.
Anu continues to write, record, perform and release music.
Starting in 4th grade as a (bad) drummer, he became a (slightly less awful) classical oboe player in junior high school before he succumbed to the siren song of rock n'roll and synthesizers during his teenage years.
He attended Dartmouth College, studying music under Jon Appleton and Christian Wolff. Naturally, he graduated with a degree in economics.
Nearly a decade in Los Angeles came next: performing in bands, producing/engineering/recording, dabbling in film and TV scoring, and designing professional audio products. One (Spatializer Retro) was awarded Musician Magazine's "Editor's Pick" and another (Spatializer PT3D) was nominated for Mix Magazine's TEC award.
Anu has been involved with the Internet music business since its inception. He was one of the primary architects of Rhapsody, the world's first music subscription service, and the driving force behind its iOS app. He also designed and built music services at Liquid Digital Media (formerly Liquid Audio) for Wal-Mart.
He was responsible for the development of MOG's award-winning mobile apps, and contributed significantly to the product design and strategy that led to a successful acquisition by Beats and subsequently, Apple.
As Director of Music Services for Sony PlayStation, he was the business owner for PlayStation Music Unlimited before helping the company pivot to a Spotify-based music platform.
Most recently, he served as Director and General Manager for Virtual Reality Platforms at PlayStation, helping to launch PlayStation VR, the world's most successful virtual reality headset.
He has also designed marketplaces for virtual goods, worked on several video games, and integrated digital media platforms into virtual worlds.
One of the first to participate in the Duke University Talent Identification Program (TIP) when it launched in the early 1980s, Anu returned as an instructor in the early 2000s. His popular class “A History of 20th Century Music” (now known as "Bach to Rock") was later adapted to an educational CD-ROM, "Switched-On Sound".
A member of noted Internet music collective Chill since 1998, Anu also held the number one position in experimental music on MP3.com for 6 months.
Anu continues to write, record, perform and release music.
Sunday, June 26, 2005
The Old Game
Recently, a few people I knew at Dartmouth got back in touch with me. I haven't really heard from them in 10-15 years. I find myself summing up the last decade of my life in an e-mail message. It's odd that it is so easy to do.
An even more humbling experience? Going back through all the music I've worked on during that time period. I compiled two data CDs - one of stuff I've "worked on" as a producer, engineer, or sideman; the other is stuff I wrote or co-wrote. About 100 tracks between the two of them. And that's not everything, just the tracks I felt merited some notice.
Think you're good at what you do? An "OK" artist? Go back and look at your old stuff. Things you did a even a few years ago. Ouch.
It's not all crap. There are a few things that surprised me with their quality. Then again, "even a broken clock is right twice a day". There's a good 10-15 tracks on each disc which aren't too embarassing.
Ultimately, I end up reflecting on what I've done with my life so far.
Last night I watched "Confessions of a Dangerous Mind", the film adaptation of Chuck Barris' unauthorized biography. A moody, slightly disturbing film. On the DVD, Barris talks about how he was going to create one last game show, called "The Old Game". In the game, 3 old men would sit onstage, each with a loaded gun. They'd all look back on their lives, at what they'd done, who they had been. In Barris' words, "the winner would be the guy that didn't blow his brains out."
Many famous composers are known for a single work - Ravel's "Bolero", Pachelbel's "Canon in D", Satie's '1st Gymnopedie". Of course, there's much more to these guys than a single work. But for one reason or another, that's what people focus on. Their one big hit.
I wonder what mine is.
An even more humbling experience? Going back through all the music I've worked on during that time period. I compiled two data CDs - one of stuff I've "worked on" as a producer, engineer, or sideman; the other is stuff I wrote or co-wrote. About 100 tracks between the two of them. And that's not everything, just the tracks I felt merited some notice.
Think you're good at what you do? An "OK" artist? Go back and look at your old stuff. Things you did a even a few years ago. Ouch.
It's not all crap. There are a few things that surprised me with their quality. Then again, "even a broken clock is right twice a day". There's a good 10-15 tracks on each disc which aren't too embarassing.
Ultimately, I end up reflecting on what I've done with my life so far.
Last night I watched "Confessions of a Dangerous Mind", the film adaptation of Chuck Barris' unauthorized biography. A moody, slightly disturbing film. On the DVD, Barris talks about how he was going to create one last game show, called "The Old Game". In the game, 3 old men would sit onstage, each with a loaded gun. They'd all look back on their lives, at what they'd done, who they had been. In Barris' words, "the winner would be the guy that didn't blow his brains out."
Many famous composers are known for a single work - Ravel's "Bolero", Pachelbel's "Canon in D", Satie's '1st Gymnopedie". Of course, there's much more to these guys than a single work. But for one reason or another, that's what people focus on. Their one big hit.
I wonder what mine is.
Wednesday, June 15, 2005
Warren Zevon, teenage serialist
My friend Rich Trott recently posted something about Warren Zevon's perspective on serialism/12-tone composition, which got my 20th-Century-Music brain workin' overtime. My response:
I love Warren Zevon. But I have to disagree with his perspective here.
Zevon is stating a variation on a familiar theme, and also being tautological: Serialism plays by different rules tonal music, so it's hard to tell whether it's good or bad (in this case, Zevon is specifically saying "it's easier to hide bad composition in serialism").
The first part is obvious. Yeah, serial music is fundamentally different than tonal music. That was the whole point!
And the second part? Good or bad depends on your perspective and criteria for evaluation. Because serialism doesn't sound like tonal music, it is difficult to define how one should critique it.
One can evaluate the piece within the context of serialism and ask "Does it follow the rules? Is it clever and inventive?" But to properly do so, you have to know music, have a score, and really analyze the piece in order to make an informed judgment about "good or bad". You can't/shouldn't just listen to it without considering its serialist qualities.
I think it's fundamentally misguided to try to evaluate a serialist piece solely using tonal criteria. But it is very difficult for listeners and critics to separate the serialist criteria from tonal criteria, and further, from our own direct, emotional criteria: "Is it pretty? Does it make me feel something? Is it memorable", etc.
Zevon, like many other critics of serialism, seems to be saying "well, you can do some clever stuff, but it's not really going to move people like, you know, REAL (i.e. tonal) music could. And who can tell, anyhow?"
This is akin to saying "minimalism is a way for people who can't draw to hide their lack of skill". A more enlightened view says "the goals are different."
Serialism is a way to compose (and to think about music and composition) that is supposed to be fundamentally different than tonal music. It is entirely possible for a composer to be lousy at tonal composition but excellent at serial composition and vice versa. Not every painter does photo-realistic portraiture, do they? And the ones who are great at that don't necessarily make the best Expressionists, right?
And I am not saying serialist music can't make you feel something (Berg's "Wozzeck") or be pretty (Webern!). But I think hard-core serialists would argue that whether or not what you produce is "pretty" or "catchy" or "lyrical" is irrelevant, and that anyone who tries to make "tonal"-sounding serial music isn't really being serialist at all. They're hedging, or worse, missing the entire point of writing serial music.
Serialism produces music that's so seriously alien to most people's ears that pieces which succeed as serialist AND as "conventional" tonal works are the exception rather than the rule.
And most people have so little exposure to serialism that they are simply not qualified to say whether or not something is good - they're comparing the dozen serialist pieces they've heard to the thousands of tonal pieces, and applying tonal criteria to them.
That is really no different than picking a tonal piece and talking about what a bad serialist piece it is because it doesn't maintain its tone row. It's just as silly.
I recognize the sheer strangeness of 12-tone is a turn-off for most people. I like to think of myself as a relatively sophisticated listener, and I CANNOT approach music I hear with any perspective other than that of tonal music. But at least I recognize that about myself before I yell "Turn off that PIERRE FUCKIN' LUNAIRE racket RIGHT NOW!"
Now, if Zevon had said "I, Warren Zevon, don't like 12-tone music", that'd be fine. But to simply reduce all of 12-tone music to "a way to cloak an uninspired composition"? That's ludicrous.
It's interesting that Zevon started with this stuff at age 12. As a teacher, I found serialism to be much less intimidating than tonal composition to the gifted students I taught. Unlike tonality's demand for "pretty tune", Serialism is like "number games". It doesn't matter if what you're producing "sounds bad", as long as it follows serialist rules.
That's very liberating, and it changes the rules for judging what makes a piece "good" from relatively squishy/subjective things like "it makes me feel something" or "it's pretty" to "that's a neat use of the retrograde inversion" or "That's a cool tone row".
Students liked the fact they were manipulating notes in a more abstract fashion. Rather than be judged on their compositional ability in terms of making a melody or motif that "worked", they were judged on their compositional ability to do interesting things with a tone row. This, in turn, got them thinking in many more compositional dimensions quickly (every year, at least one kid "rediscovered" TOTAL serialism), rather than just getting hung up on counterpoint and harmonization.
I love Warren Zevon. But I have to disagree with his perspective here.
Zevon is stating a variation on a familiar theme, and also being tautological: Serialism plays by different rules tonal music, so it's hard to tell whether it's good or bad (in this case, Zevon is specifically saying "it's easier to hide bad composition in serialism").
The first part is obvious. Yeah, serial music is fundamentally different than tonal music. That was the whole point!
And the second part? Good or bad depends on your perspective and criteria for evaluation. Because serialism doesn't sound like tonal music, it is difficult to define how one should critique it.
One can evaluate the piece within the context of serialism and ask "Does it follow the rules? Is it clever and inventive?" But to properly do so, you have to know music, have a score, and really analyze the piece in order to make an informed judgment about "good or bad". You can't/shouldn't just listen to it without considering its serialist qualities.
I think it's fundamentally misguided to try to evaluate a serialist piece solely using tonal criteria. But it is very difficult for listeners and critics to separate the serialist criteria from tonal criteria, and further, from our own direct, emotional criteria: "Is it pretty? Does it make me feel something? Is it memorable", etc.
Zevon, like many other critics of serialism, seems to be saying "well, you can do some clever stuff, but it's not really going to move people like, you know, REAL (i.e. tonal) music could. And who can tell, anyhow?"
This is akin to saying "minimalism is a way for people who can't draw to hide their lack of skill". A more enlightened view says "the goals are different."
Serialism is a way to compose (and to think about music and composition) that is supposed to be fundamentally different than tonal music. It is entirely possible for a composer to be lousy at tonal composition but excellent at serial composition and vice versa. Not every painter does photo-realistic portraiture, do they? And the ones who are great at that don't necessarily make the best Expressionists, right?
And I am not saying serialist music can't make you feel something (Berg's "Wozzeck") or be pretty (Webern!). But I think hard-core serialists would argue that whether or not what you produce is "pretty" or "catchy" or "lyrical" is irrelevant, and that anyone who tries to make "tonal"-sounding serial music isn't really being serialist at all. They're hedging, or worse, missing the entire point of writing serial music.
Serialism produces music that's so seriously alien to most people's ears that pieces which succeed as serialist AND as "conventional" tonal works are the exception rather than the rule.
And most people have so little exposure to serialism that they are simply not qualified to say whether or not something is good - they're comparing the dozen serialist pieces they've heard to the thousands of tonal pieces, and applying tonal criteria to them.
That is really no different than picking a tonal piece and talking about what a bad serialist piece it is because it doesn't maintain its tone row. It's just as silly.
I recognize the sheer strangeness of 12-tone is a turn-off for most people. I like to think of myself as a relatively sophisticated listener, and I CANNOT approach music I hear with any perspective other than that of tonal music. But at least I recognize that about myself before I yell "Turn off that PIERRE FUCKIN' LUNAIRE racket RIGHT NOW!"
Now, if Zevon had said "I, Warren Zevon, don't like 12-tone music", that'd be fine. But to simply reduce all of 12-tone music to "a way to cloak an uninspired composition"? That's ludicrous.
It's interesting that Zevon started with this stuff at age 12. As a teacher, I found serialism to be much less intimidating than tonal composition to the gifted students I taught. Unlike tonality's demand for "pretty tune", Serialism is like "number games". It doesn't matter if what you're producing "sounds bad", as long as it follows serialist rules.
That's very liberating, and it changes the rules for judging what makes a piece "good" from relatively squishy/subjective things like "it makes me feel something" or "it's pretty" to "that's a neat use of the retrograde inversion" or "That's a cool tone row".
Students liked the fact they were manipulating notes in a more abstract fashion. Rather than be judged on their compositional ability in terms of making a melody or motif that "worked", they were judged on their compositional ability to do interesting things with a tone row. This, in turn, got them thinking in many more compositional dimensions quickly (every year, at least one kid "rediscovered" TOTAL serialism), rather than just getting hung up on counterpoint and harmonization.
Saturday, April 30, 2005
The Moog Movie
I went to see "Moog", a documentary about synthesizer pioneer Bob Moog. The film had been widely hyped in the film and synthesizer community. I found it strangely lacking for a number of reasons.
One is that the film never really explains why people consider Moog's synthesizers to be "better" than any of the others. Even if you just focus on "classic analog synthesizers", the competition is pretty stiff - the Arp 2600, Yamaha CS-80, Sequential Circuits Prophet-5, for example. If they'd even had a few musicians talking about "that Moog sound" or the panel layout or something it might have been enough.
The film doesn't explain why Moog's designs beat out other, more radical/interesting concepts by contemporaries like Don Buchla. It doesn't explain why Moog's instruments have endured to be classics like Fender guitars. (In fact, a lot of those vintage instruments' value comes from the "Moog" name alone.)
Another is the general shapelessness of the film. Bob Moog's life story so far has a very powerful dramatic arc: Young genius starts making Theremins, wows music world with breakthrough synthesizer "modules", rockets to success, is bad at business, makes some mediocre/bad/disappointing products, loses control of company and name, lies low, starts new company, re-buys rights to name and makes "triumphant return" making basically the same instrument he succeeded with decades ago.
Instead, we get a bunch of rambling interviews with a few folks, many of whom are far from key players in the Moog story. For example, the inane commentary of Money Mark, who doesn't even pronounce "Moog" correctly (in case you're wondering, it rhymes with "ROGUE").
In particular, the lack of inclusion of Wendy Carlos (who would be a good documentary subject as well!) is absolutely unforgivable. Other noteworthy folks such as Tomita and Jean-Michel Jarre are conspicuously absent.
Moog himself has frequently said he wants to make instruments that are warm and expressive. Yet most of the music heard in the film is exactly the sort of "blippity-bloop" cliché that turns most people off to synthesizer music in the first place. None of it approaches the power of Clara Rockmore's Theremin performance in the "Theremin" movie.
So what does it do right? Well, it tells you that Bob Moog is a really nice guy - the sort of person you wish you were related to so you could see him at family gatherings. And it had one or two very entertaining Moog-related stories. That's about it.
I am willing to cut the filmmakers a bit of slack for some things - it was a "low-budget" independent film, after all.
But the more I think about it, the more disappointed I am. This is inevitably going to be considered the "definitive" Moog movie, and that's a shame.
My advice would be to go and rent "Theremin: An Electronic Odyssey" instead. It's much better all around.
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