I agree with the concept - digital downloads should have a rich art experience, especially given there's no cost to duplicate. There's just the cost of creation. At a minimum it should be a true digital equivalent of the hard copy, where digital's features (duplication, searching, scaling, etc.) are used to offset its limitations (intangibility)
My plan would look something like this:
- Includes high resolution versions of the original front and back album cover. No digital re-creations. No cop-outs. Get the rights, labels. You are "intellectual property experts" now. Act like it. Do the work.
- Includes lyrics, at least if the original album did. They're already out there for people to find. Make it easy, and don't think you can nickel-and-dime people on this
- Includes as detailed credits as possible for the album - producer, engineer, side men, studio, etc.
- It's free when you buy the album
- It is an open standard built on other open standards. No proprietary technology, no license fees. It should be possible for anyone and everyone to build something like this for free.
- The technology is simple - so there won't be bugs in people's album art.
- Requires no install of a plug-in or application. If you have a web browser, it should work.
- It works on a broad range of devices, not just the iPod. There should be a way for it to render on a TV screen, a computer monitor, anywhere. And it should be controllable with a simple remote
- No DRM
- Users can back up/copy/save as needed
- Users can print hard copies of elements
Several years ago, one of the major labels passed through Rhapsody and were showing several technologies they were hoping to get Rhapsody and other music services to adopt. They were even contemplating making adoption mandatory for their contracts. One of the things they showed was a "digital album art package" demonstration.
Despite the fact this label had just spent the bulk of the meeting talking about how they wanted to decrease Apple's hold on the music business, they showed their demo on an iPod.
They showed something that was effectively a tiny Flash movie/application, with some animation and a few "scenes". On the iPod's tiny screen it was interesting, but also ridiculous.
Some of the things I noted at the time:
- The labels planned to charge more for the "art". "It costs us money to develop this", they said. "Plus it's added value, and people will pay".
- No lyrics were included. "We have to pay mechanical royalties on that, and we don't want the extra cost. Plus look how small the screen is."
- No credits for the album were included.
- It had taken 1-3 weeks to build each of the demos. While they were confident they could either increase the speed of the process or farm it out to other developers/make it the artists' problem, they said they only had a few of these done.
- They had no plans to build art for their back catalog. Given the above reasons, they indicated they would only build this for select albums moving forward.
- The technology only worked on the iPod (at the time) and had clearly been designed with the iPod in mind. So it would only be of use to iPod owners and clearly favored the iPod infrastructure.
- They were the only label behind this. They had plans to establish a standard and encourage other labels to adopt it.
I don't know if "Cocktail" is close to this. But knowing how slow the music business moves, and the motivations of the people behind it, I suspect it actually is closer to what I've described above than not.
Which means calling it "Cocktail" is perfect - you think it's a good idea at the time, but the next morning your head hurts and you're wondering why you were so stupid last night, why you hurt yourself.
If Apple is also working on a tablet PC/giant iPod/Netbook as has also been speculated, they're doing "Cocktail" for one reason - to help sell new Apple hardware. This new "feature" will appear on a handful of major releases at the end of 2009 and then go the way of CD-I and other formats the industry never got behind (Quad! DVD-A! HDCD! SACD!).
The sad part is Apple and iTunes already offer everything one needs - it is possible to embed multiple JPEGs of nearly any size in MP3 and AAC files. All you'd need to do as the label is supply some high-resolution images, and you could quickly and easily scan your entire back catalog. All you'd need to do as the hardware manufacturer is allow the user to page through those images - most devices can handle this at some level.
And all you'd need to do as the user is read and enjoy.
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